Also, as hard as it is to get villager trading going in this mod if you take away the diamond trades there is almost no reason to have a villager trading system. I resort to using villagers as opposed to mining at depth as to the serious risk. I have payed in other ways to get my limited diamond gear (as of now I have 1 D sword, shovel, ax, pick, helmet and BP and one preist that will give me an Eff 2 ax enchant) and I have probably spent 10x the time it would have taken me to gather the diamonds and xp to recreate my gear, I mean my BP cost me 16 emerald BLOCKS +5 emeralds. Thats 149 emeralds and equates to over 9 stacks of lets say coal at a trade of 4:1. Mining 9 stacks of coal for 1 BP seems more than sufficient a price to pay for the equivalent of 8 diamnonds which you could theoretically find in one vein if your lucky. The only thing that may be OP for villager trading is the cost of iron gear. I mean 4-6 emeralds for an iron pick is amazing, so maybe the cost of iron needs to be increased? Maybe some of the other diamond gear increased to reflect closer to the BP cost (18.625 emeralds per diamond). Like maybe make diamond gear 25-32 emeralds per diamond or something.